TEST1

Description:

Legend of the Five Rings, 3.5 Revised

Rank 1,
Insight 150,

Glory 1.1 Honor 0.9 Status 2 Shadowlands Taint 0

Rings

Earth 2 Stamina 2 Willpower 2
Water 3 Strength 3 Perception 3
Fire 2 Agility 2 Intelligence 2
Air 3 Reflexes 4 Awareness 3
Void 3
Skill Trait Rank Roll Emphases/Mastery Abilities
Athletics various 1
Defense AG 2 4k2
Hunting PER 1 4k3
Kyujutsu REF 2 6k4 Tsurichi Longbow
Stealth AG 1 4k2
Etiquette AW 1 4k3
Investigation PER/INT/AW 2 5k3/4k2/5k3 Interrogation
Sleight of Hand AG 1 4k2
Locksmith INT 1 3k2
Deceit AW 1 5k3
Underworld INT 1 4k2
Traps INT 1 4k2
Courtier AW 1 4k3
Calligraphy INT 1 3k2
Kenjutsu AG 1 3k2
Iaijutsu REF 1 5k4
Horsemanship AG 1 3k2

Armor TN Bonus: +3

TN to Be Hit (REF x 5 + Armor + Modifiers): 29 / 32 (unarmored/armored)

Initiative (REF + School Rank, keep REF): 5k4

Primary Weapons

Weapon Attack Damage Notes
Tsurichi Longbow 6k4 + 2 7k3
Katana 3k2 3k2

Wounds (Earth x 2 per level, Earth x 5 for Out)

Wound Level Penalty Total Notes
Healthy +0 4
Nicked +3 8
Grazed +5 12
Hurt +10 16
Injured +15 20
Crippled +20 24
Down +40 28 Must spend Void to act
Out 38 Cannot act

School Techniques (Tsurichi Bounty Hunter/Bushi)

Rank 1 Never Let the Blade Reach You Add School Rank dice to Initiative OR gain Free Raises equal to School Rank per round
Add Air Ring to TN to be Hit (2 x Air Ring vs ranged attacks)
Bio:

TEST1

L5R Changing History JaymesBolton